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Arrow Battle is a complete, sellable mobile-style puzzle with an original look. You tap arrows that have a clear path off the board; neighbouring arrows of the same colour leave together, ride the road into colour-matched cannons, and every arrow gives its cannon three shots at the snake segments of that colour. Win by destroying every snake, lose if a snake head reaches your base or the clock runs out; stars compare your time with each level's par.

There are 100 levels in four worlds (Meadow, Desert, Snow, Deep Space) with boards from 3x3 to 7x7, 2 to 8 colours and 1 to 3 snakes on seven track layouts. Hidden ? arrows, locked arrows and decaying arrows add variety, and five power-ups (Slot, Freezer, Rocket, Key, Cooler) can be won, bought in the coin shop or earned from a 7-day daily reward, with placeholders for your own ad or in-app purchase code. Every level is a small text file that a generator builds and a bot proves winnable, and a built-in level editor lets you paint, check with the bot, test and save your own levels.

One developer config switches every modern convenience on or off: the Retro preset is a pixel-perfect 4:3 look with CRT filter and 8-bit chiptune, the Modern preset is smooth high resolution with glow, group preview, aimed rockets and a fuller soundtrack, and players get a full Options menu. Mouse, touch, keyboard and gamepad are supported with rebindable controls, colour symbols, high-contrast HUD, slower snakes, extra time and reduced flashing. Includes 24 achievements, 8 stats and per-level time leaderboards through optional GodotSteam, generated Steam store art, a 133-check smoke test, 19 real screenshots, marketing slides and a 56 second autoplay preview video.

All third-party audio is CC0 (Juhani Junkala, Pixel-boy Ninja Adventure, Kenney) with every file's source documented; the art is original and drawn by a script.

Highlights

  • 100 levels in 4 worlds (Meadow, Desert, Snow, Deep Space), generated as text files and proven winnable by a bot
  • Tap-to-shoot arrow puzzle: group moves, road to colour-matched cannons, snakes that retreat on every hit, stars against par
  • Hidden, locked and decaying arrows plus 5 power-ups: Slot, Freezer, Rocket (aimable), Key and Cooler
  • Coin shop, 7-day daily reward, level map with stars and results screen, with hooks for your own ads or purchases
  • Built-in level editor with bot CHECK, test play, save and remix of campaign levels
  • Retro preset (4:3, pixel-perfect, CRT, chiptune) and Modern preset (smooth, glow, aimed rockets), every option switchable
  • Mouse, touch, keyboard and gamepad, rebindable controls, colour symbols, high-contrast HUD, assist options
  • 24 achievements, 8 stats and per-level leaderboards via optional GodotSteam, with a Steam setup guide and store art generators
  • 133-check smoke test and a developer guide; CC0 art and audio with every file's source documented