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TriPeaks Solitaire preview 1

TriPeaks Solitaire is a complete mobile card-game template for Godot 4. You clear three peaks of cards by playing any card one rank higher or lower than the card on the pile, drawing from the stock when you run out of matches,. The game has 100 levels in 10 chapters on a scrolling farm-path world map.

Levels are JSON with 18 board shapes, wild and coin cards and one or two decks, and a solver picked each shuffle so every level can be cleared, with difficulty rising from generous to tight. Boosters are Undo, Wild card, +3 Cards and Hint, with coins from levels, chests, the daily bonus and videos spent in a shop on boosters, table themes and card backs. A level builder lets you draw boards, check them with the solver, test play and save.

Mock ad and in-app-purchase providers work out of the box. It adds a 7-day daily bonus and achievements. The game is portrait first at 720 x 1280 and fully playable in landscape, with touch, mouse, keyboard and gamepad support.

Retro and Modern presets are included, the rules run in a node-free deterministic simulation with over 180 headless checks, and Steam support covers achievements, leaderboards and cloud saves through GodotSteam. Art and audio are CC0 (Kenney and Juhani Junkala).

Highlights

  • 100 levels in 10 chapters on a scrolling world map, each proven winnable by a solver
  • 18 board shapes, wild and coin cards, one or two decks
  • Undo, Wild card, +3 Cards and Hint boosters with a coin shop for themes and card backs
  • Level builder with solver check, winnable-seed finder, test play and JSON saving
  • Mock ad and in-app-purchase providers behind pluggable AdService and IapService
  • 7-day daily bonus, chapter chests, nine pop-ups and achievements
  • Portrait first with full landscape support; touch, mouse, keyboard and gamepad
  • Retro and Modern presets plus four-colour-suit, high-contrast and reduce-motion options
  • Node-free tri_sim with 180+ headless checks; Steam-ready via GodotSteam