Gobble Holes is a complete, original 3D mobile arcade game in the one-touch hole-swallowing genre: drag a flaming hole around a toy-like arena and swallow everything smaller than you. Each bite earns coins and fills a progress bar, and the hole grows through stages, so bigger things become food while oversized objects act as walls; black bombs end the run, clocks add time, and every level is rated up to three stars. Swallowed objects lean, tip and fall into the hole.
The game ships 60 levels in six worlds (Sweet Picnic, Cozy Home, Sunny Suburb, Downtown, Pirate Cove, Space Port) built from 312 CC0 3D props (Kenney) in five size tiers, 16 collectable hole skins with a shop (buy, select, random unlock), a 7-day daily reward calendar, clear bonuses and an all-clear bonus. A built-in level editor lets you place objects, bombs and clocks on a top-down map, test in the real game, save plain JSON and play your own levels. Controls are a floating drag stick or follow-the-finger on touch, plus keyboard and gamepad with full menu support; the Options menu covers video, audio, controls with key rebinding, gameplay, accessibility (reduce flashing, high-contrast HUD, colour-blind filter, menu size) and Classic / Relaxed presets.
Mobile hooks (banner, interstitial and rewarded ads with a simulated provider, revive and x2-cash rewards, native share, notifications, haptics) are switchable in one config resource, and the leaderboard works locally, through Dreamlo or through Steam. Steam support is a wrapper that no-ops without GodotSteam: 21 achievements, stats, rich presence and store art, plus export presets for Windows, Linux, Android and iOS. Quality tooling includes a 593-check headless smoke test with an A* bot that clears all 60 levels, a level validator, a UI spritesheet check, 18 real screenshots, marketing slides and a 58 second autoplay preview video.
All third-party art and audio is CC0 (Kenney packs, Pixel-boy's Ninja Adventure audio) with every file's source and licence proof documented; code, shaders, levels, icons, logo and synthesized effects are original.
Highlights
- 60 levels in 6 worlds with 3-star ratings, unlocks, clear bonuses and an all-clear bonus
- Hole growth stages, swallow physics, oversized walls, black bombs and time-bonus clocks
- 312 CC0 3D props (Kenney) in five size tiers across Sweet Picnic, Cozy Home, Sunny Suburb, Downtown, Pirate Cove and Space Port
- 16 hole skins, hole shop with random unlock, 7-day daily reward calendar
- Built-in level editor with test play, plain JSON levels and a level validator
- Touch, keyboard and gamepad controls, key rebinding, accessibility options and Classic / Relaxed presets
- Ad, share, notification and haptic hooks, local / Dreamlo / Steam leaderboards, 21 achievements via optional GodotSteam
- 593-check headless smoke test with an A* bot that clears all 60 levels
- CC0 art and audio, every file's source and licence proof documented
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